this post was submitted on 28 Aug 2023
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Starfield

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I mean, we never got more than half a minute of gameplay before they jumped to something totally different. Nothing to gauge what the actual gameplay loop is like and how all those systems feed into each other. The bigger previews are all kept under closed doors and hush-hush.

I am not saying it is end of the world, I will still buy the game Day 1 since it is Bethesda, but it is kind of unheard of to have no actual gameplay showcased so close to the release in modern gaming era. It definitely do not radiates confidence in the game from MS. It is supposed to be their big game, yet they just show bits here and there

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[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

I wonder if part of that is due to the capture issues mentioned in the Digital Foundry podcast the other day - essentially the captured footage of the game we've seen doesn't look as smooth as the actual gameplay when they demo'ed it at Gamescom. It's unclear why that is but whether it's a resolved issue in a newer build of the game or still present but only observed in captured footage, I can imagine them wanting to minimise the amount of longform captured footage that's out there pre-release to avoid showing the game in a way that portrays it as having performance issues which aren't actually present during gameplay. Particularly with the controversy surrounding 30fps on console