this post was submitted on 24 Aug 2023
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This last week - factorio, working on city blocks, it's a little daunting, but hoping the blueprints will serve me in upcoming modded runs that need more scaling.
Vampire survivors, caught a sale, fun as hell if a bit of a patient gamers moment. If you just emerged from under a rock, it's a minimalistic horde survival roguelite with lots of metaprogression through unlocks, reminds me of an oldie called Crimsonland.
Latest pickup was book of hours: a game made by the guys that did Cultist Simulator, with a similar cards mechanic but a little less stress with everything trying to kill you. Was a little confusing at first but I'm starting to get the hang of it.
Little bit of Orb of Creation: the 0.6 patch is in beta and overhauls the whole game. Combat currently disabled but research, artifacts, and augments in general were made way more interesting. This is an incremental game (big numbers, very casual difficulty, goal tends to be to unlock more stuff and bigger numbers).