this post was submitted on 28 Aug 2023
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Starfield
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Fallout 4 biggest issue was that it was just Skyrim with guns. And releasing 4 years after Skyrim, most people already felt the Skyrim fatigue by that time, me included. Starfield has at least that advantage it is not looking like carbon copy of Fallout/Skyrim formula, after all, it is a space game foremost and that can pour some new life into bethesda game design.
I'm a bit confused by that take. Fallout 4's character progression works differently than Skyrim, the weapon and armor modification is completely different due to the gathering and breakdown of materials, and the way those populate the world dramatically changes the gameplay loop, the world itself was totally different, there was settlement construction, voiced protagonist, I mean shit, even the pure fact that the main combat gameplay was "finally enjoyable" gunplay makes the moment to moment gameplay fundamentally different from magic, arrows, and swords.
You can extremely whittle that down to "Skyrim with guns" but aside from being open world power fantasies with certain bethesda trappings like Radiant quests and AI schedules it's absolutely not just a skin of paint on Skyrim, those games scratch a different itch.
If anything Starfield is absolutely taking a lot from those Fallout 4 specific innovations such as settlement construction expanding to ship construction and weapon and armor modification through materials coming along.
Exactly. Starfield feels more Fallout with space than Fallout feels Skyrim with guns.
I don't agree with either of those comparisons but the latter is a bonkers take to me.
I mean they do use the same engine so there will be some similarity but that also lets them shorten the time between games, so we had to wait a ton of time for starfield but I bet the next elder scrolls and fallout games will come out much sooner now that the engine is updated, cant wait