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Baldur's Gate 3 is defying game industry trend-chasers — and is being rewarded for doing so
(www.windowscentral.com)
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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I've played it for 50 hours and I'd estimate I'm about half way through. So you are right. Though I've enjoyed every second of those hours. Also if you're constantly so busy you can't play a game or have you time, you're definitely living life wrong.
How is the combat? I bounced off of Divinity 1+2 hard because combat seemed to be too aoe focused and save scumming required, because just going in as you'd usually do would result in one or two members of my party being killed before I could even get my first turn in.
I find the combat just right. I'm playing in balanced mode (there's story mode, balanced mode and the mode you play if you hate yourself).
I find the combat super rewarding, I can think I'm about to lose but manage to pull it back by the skin of my teeth. It seems incredibly well balanced. Some fights really do have me on the edge of my seat.
There is surface effects but it's not as ingrained as it was in divinity series, sometimes creating and exploiting the right surface can give you the edge, but it's not always needed. Aoe sure helps but with the limited amount of casts and spell slots, it's something you save for when it will be most effective.
As for save scumming, they seemed to have covered a lot of bases, and failing might open a different story arc etc, so worth sticking at it even in the face of defeat. It strikes me as a game with a lot of replay ability because of this, though I find it hard not to reload if something doesn't go my way, it's definitely worth running with the consequences just to see what might happen. My character lost one of his eyes :(
Sounds way more to my liking. I'm not totally averse to area of effect spells or reloading if stuff went pear shaped, I just don't like it being the default to blow up half a firework factory every fight or using reloads as a tactic constantly. Definitely hoping it will arrive on Xbox soon.
I'm sure Larian and Mirosoft will get it working on the Series S.
Do you have the Series S? I was wondering how many people bought the Series S over the Series X.