this post was submitted on 11 Aug 2023
603 points (99.0% liked)
Games
16950 readers
374 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
founded 2 years ago
MODERATORS
50,000 reviews now. It's a shame, I used to play OW1 a lot even after they stopped providing new content for it. Came to OW2 and I just couldn't be arsed to grind for characters I don't have unlocked. You need to win 35 games, and since there's a basically forced 50% winrate that means you need to play 70 games to unlock a character each time. Wanted to play Ramattra, saw he's locked, uninstalled and didn't look back. The monetization is terrible. The balance feels worse than it's ever been.
This wouldn't be such a problem if they didn't literally SHUT DOWN OVERWATCH 1 to shove people into the cash shop grind sequel
I know next to nothing about neither Ow1 or OW2, but from the sound of it they turned OW2 into a game focused on grinding, where you can pay to skip (part of) the grind. Is my assessment correct? If so they must've looked at War Thunder and taken that idea.
Not at all. Theres no grinding in overwatch (1 or 2), at least in the traditional sense like you’d experience in an rpg. You just queue up into a multiplayer lobby and lock a character.
There are a ton of valid points to be critical about with OW2 and it’s new business model. One aspect that could be considered grindy is that new heroes are locked behind battle pass progression unless you buy the premium battle pass (in which case you unlock them early). I disagree with this practice, as it is the only aspect of PvP gameplay that is locked behind a paywall to get it sooner. Everyone should just automatically get new heroes imo.
In terms of the core gameplay, OW2 pvp is vastly improved when compared to OW1; they went from 6v6 to 5v5, eliminating one tank per team composition, so now it’s 1 tank, 2 support, 2 dps. This allows for much better feeling, fast paced, dynamic gameplay when compared to the late days of 6v6 - which was basically a shield shooting simulator with way too much CC. The game actually feels great to play again.
There’s for sure a ton of valid criticisms to levy against the game, but 99% of the hate circlejerk comes from people who haven’t played since 2017 if ever.
"Theres no grinding in Overwatch if you ignore the grinding in Overwatch"
I guess my point is the “grinding” is just playing the game like you otherwise normally would? I do think it’s bullshit that heroes aren’t automatically available for everyone