this post was submitted on 07 Jun 2023
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So one thing that might be worth looking into is virtual machines.
Currently on my desktop I run a variant of Arch (Endeavor I think) where I primarily do my gaming , but for any highly incompatible games, or Game Pass games, I have a virtual machine running Windows that uses pass-through to pass my graphics card through to the virtual machine for games I can't play on Linux. I also use CPU pinning to 'pin' 10 of my 12 CPU cores to the virtual machine to reduce potential overhead.
Works really well, might be an option for you, although it's not super easy to setup. I've tried passthrough on PopOS as well before, but it wasn't as performant, and Arch Wiki provides a ridiculous amount of super useful guides for doing just about anything, including setting this up.
Edit: Otherwise in terms of daily driver, I love Fedora, and likely won't move away anytime soon on my laptop.
Are you using single GPU passthrough? I run windows for games and linux for everything else with dedicated GPUs for each. Now I'd like to be able to do some gaming on linux as well because proton has come so far, but my linux GPU is definitely not up for the task. It barely handles hardware acceleration at 1080p without dropping frames on the nvidia proprietary driver and on nouvea it isn't even worth it to try anything higher than 720p.
So yes. I had a similar setup to you, passed through my Nvidia card to Windows and kept my onboard Intel card for Linux, but much like you I wanted to game with both Linux and Windows, so now my onboard Intel card is disabled and instead I have some qemu scripts that detach the Nvidia card from Linux and to the VM, and vice versa once the VM is shut down. Was a pain to get setup, but actually works really well.
I'm glad to hear that. Last time I looked into it was when I was first building a PC specifically for KVM virtualization and it wasn't working the greatest then (especially returning the card to host on VM shutdown). Now that it's working better I may make a backup then try to see if I can get single GPU passthrough working. I'm excited by far linux gaming has come and wanna give it a try myself on better hardware.
I started down the road from Windows to Linux for my main rig a couple of months back after trying out a few distros on a new mini PC for HTPC/media server. Currently running KDE Neon on the TV, and I'd really like to get away from my Win11/Kubuntu dual-boot tower situation, since Proton is handling everything I throw at it short of Cities: Skylines.
The real sticking point is that I need to be able to use InDesign on rare occasions. I've used VirtualBox in the past for old DOS games and mused that a VM would be nice for the edge cases where I need Windows but haven't gotten any further than that since it felt like the ROI wasn't there.
What's involved in setting that up in modern times? Obviously, I'm coming at this from Debian rather than Arch, but pointers on where to start looking would be appreciated.
Why though? DOSBox is a far superior experience if you wanted to play DOS games. Better performance, better compatibility, better config options (like being able to adjust the CPU speed on the fly), plus controller support and custom config and launcher support so you can just one-click launch your favorite DOS game.
Sorry I was unclear. That's just the extent of my VM experience ... it's not relevant to my current needs, as I've not played DOS games since Win2K.
Ah, well you're missing out. DOS games are still pretty fun and awesome. Having a blast paying Dangerous Dave right now, and will play Prince of Persia once I clock this.
I've still got quite the collection of classic DOS games that I may throw on the TV computer alongside classic console stuff ... played a lot of A-Train back in the day. Getting the tower sorted is just a far higher priority.