this post was submitted on 07 Aug 2023
11 points (100.0% liked)

Baldur's Gate 3

6299 readers
7 users here now

All things BG3!

Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

Spoilers

If your post contains any possible spoilers, please:

Thank you!

founded 1 year ago
MODERATORS
 

https://baldursgate3.wiki.fextralife.com/Uncanny+Dodge

So I’m familiar with how it works in 5e and how to use it in 5e dnd, but I don’t understand when or how I use it in BG3.

Is there supposed to be a prompt when I take damage to use my reaction (like whether to use divine smite)? I haven’t seen anything like that yet, but maybe I’m misunderstanding how it works in BG3.

It appears as a passive ability in my character sheet.

Any insight (checks) would be appreciated.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 7 points 1 year ago (3 children)

The wiki lists it as a reaction (which makes sense, that’s what it is in tabletop). Are you familiar with the system to configure your reactions? You can configure your different reactions to trigger automatically, to ask if you want to trigger, or to never trigger. I don’t remember the key to open that menu, but there will be a little box above your inventory/action bar on the right side with the icon for the reaction; if you click that it will open the menu

[–] AperiOperimentum 6 points 1 year ago (1 children)

It doesn’t appear in the reactions list (oppo attack, sneak attack, and sneak attack (crit) are listed).

I put the passive ability on my hotbar. When it’s on my bar its tooltip says “togglable passive feature”. Activating it puts a circle around it, and it turns off after taking a hit it seems.

[–] [email protected] 3 points 1 year ago

Oh wow so it’s one of those. The togglable passives aren’t really on my radar so I’m glad you could figure it out!

load more comments (1 replies)