this post was submitted on 06 Aug 2023
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Sim Racing

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Rig is a NLR F-GT. It's handled everything I've thrown at it so far, but it's struggling to keep up. The Seat on this rig has been ripped up by my cat, so a sweatshirt and a towel have gone into service covering up the very ripped leather. I plan on replacing the seat soon, so hopefully won't have that problem for more than another year or so.

Wheelbase is a VRS DFP. It's amazing and I love it. Packs quite a punch and does really try to rip your arms off at full FFB. This is paired with a CubeControls QR (Also known as the aliexpress one) and an Ascher F64-USB.

Pedals are also the VRS Pedals. Currently I only have 2 installed, but I do have the optional 3rd clutch that isn't mounted right now. The pedal plate flexes a lot more than I'd like, even with the additional strengthening kit from NLR.

Rig is a dedicated sim PC with a 11900K, RTX 3080 and 32GB of RAM. Triple 32 inch 1440p/144hz monitors round out the setup, mounted to a Rigmetal Monitor Stand.

I also have a Polsimer F74 that is no longer in use and a NLR GT Rim for if I need a round rim.

I'm happy to answer any querstions!

LEMMY iRACING LEAGUE

Come join us this weekend on Sunday Aug. 6 at 2pm PT/5pm ET/9pm GMT/10pm BST for the inaugural Lemmy iRacing League. We'll be doing 2 15 minute races at Lime Rock Park (Grand Prix) and anyone is welcome to join (Though you will need an iRacing subscription)

There'll be an extra session 2 hours before the race for anyone who may need help. Please reach out via DM if you need any help with any of it.

Hope to see you all there!

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[–] BURN 2 points 1 year ago

Thanks!

Build Quality. The Ascher is a league of its own here. It’s incredibly overbuilt and feels really solid in your hards. The Polsimer was great until I started cranking FFB, at which point I was hearing a bit of creaking from the 3D printed parts. On anything below 24nm it’s great. Cube Controls is alright. I don’t love the rim, but it’s solid and hasn’t done anything to make me dislike it.

The pC works well enough. I get the occasional drop to ~80fps, especially on the grid or with high car counts, but once those drop away it’s running 110-120fps pretty consistently.