this post was submitted on 14 Jun 2023
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Commander
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Commander format discussion
Also called EDH or Elder Dragon Highlander, Commander is Magic's most popular format and all about picking your hero and building a deck around them. In this casual, multiplayer format, you choose a legendary creature to serve as your commander and build the rest of your 100 card deck around their color identity and unique abilities. Players are only allowed one of each card in their deck, with the exception of basic lands, but they can use cards from throughout Magic's history.
Commander combines the command zone, color identity, singleton deckbuilding, multiplayer strategies, and the entire MtG cardpool for one of the most exciting and fresh ways to play.
Read more at Commander's official website.
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That does seem like a go hard or go home deck. You're going flat out to commit to casting three spells on as many turns as possible. It's like the opposite of a [[Birgi]] deck where you have the payoff in the command zone instead of the enabler. I like it! I'm also a sucker for any commander that actually wants you to buff your creatures. It's something I think is less prevalent than I would like in my experience.
One of the things that it's really good for, too, is that it forces you to pay attention to your sequencing. Because the effect is on cast, it puts the trigger on the stack before the spell you're casting resolves. So if you do something like arcane Signet>Seething Song> Infuriate, the trigger goes off before you can pump yourself with Infuriate. So you need to play games with the stack and hold priority to get things to land where you need them to.