this post was submitted on 01 Aug 2023
121 points (96.9% liked)
Dungeons and Dragons - Memes and Comics
3139 readers
1 users here now
A community for Dungeons and Dragons Memes and Comics
/c/DnD Network Communities
- Dungeons and Dragons
- Dungeons and Dragons - Art
- DM Academy
- Dungeons and Dragons - Homebrew
- Dungeons and Dragons - AI
- Dungeons and Dragons - Looking for Group
Rules (Subject to Change)
- Be a Decent Human Being
- Credit OC content (self or otherwise)
- When posting OC comics please tailor your title to adhere to the following format*:
"Title" - [Comic Name]
e.g. "Krak of Dawn" - [Swords Comic]
*Does not apply to memes
- Posts must have something to do with Dungeons and Dragons and be in a meme format or a comic
- Zero tolerance for Racism/Sexism/Ableism/etc.
- No NSFW content
- Abide by the rules of lemmy.world
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
My table's homebrew rules give single-classed Warlocks extra spell slots equal to their proficiency bonus (and those extra slots only come back on a Long, rather than a Short, rest). Warlocks no longer have to keep begging the rest of the party for multiple naps during the adventuring day, which helps keep the session moving, and it allows the Warlocks to do something other than Eldritch Blast before they get to the obviously-signposted-final-boss-fight.
It's just totally fucking stupid that a Warlock gets less magic than an Eldritch Knight or an Arcane Trickster for the effective adventuring day. The theoretical 3-5 encounter adventuring day is also fucking stupid unless you're playing a DragonBall Z mod, where it's ok when getting through a single eight-hour period takes two months worth of episodes.