this post was submitted on 14 Jun 2023
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Commander
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Commander format discussion
Also called EDH or Elder Dragon Highlander, Commander is Magic's most popular format and all about picking your hero and building a deck around them. In this casual, multiplayer format, you choose a legendary creature to serve as your commander and build the rest of your 100 card deck around their color identity and unique abilities. Players are only allowed one of each card in their deck, with the exception of basic lands, but they can use cards from throughout Magic's history.
Commander combines the command zone, color identity, singleton deckbuilding, multiplayer strategies, and the entire MtG cardpool for one of the most exciting and fresh ways to play.
Read more at Commander's official website.
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[[Jodah, Archmage Eternal]] would have to be my favorite edh deck. This has been the case from when I initially made it. As a timmy/spike hybrid, I love playing splashy spells, and Jodah let's me cast them without having to wait too late in the game. Where I play, people run a lot of infinite combos and semi-competitive decks, so you get punished for playing strategies I prefer ("battlecruiser edh").
Jodah seems very fair to me especially compared to the new Jodah. "[[Fist of Suns]] on legs" seems like a fun and fair proposition. Like, it's just ramp. You have to commit to having Big Expensive Commander Cards in your deck to make the juice worth the squeeze. I'd rater get smacked in the face with a splashy 10 mana spell from deep in Magic's history than see [[The Great Henge]] go off again.
Jodah also seems like it's fun because you can kind of put whatever you want in it, more or less, as long as the cards are splashy enough.
I have always wanted to build a Jodah deck but with a Wheel of Time theme and Jodah as Rand Al'thor. I'm a huge wheel of time fan and that's the one deck I would probably "bling" out with alters and foils.
[[card name]] to call
[[card name]] to call