this post was submitted on 30 Jul 2023
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Tabletop Roleplaying Games
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This has become my favorite way to deal with it. Some games (5e) I would have someone else run the character since they would be important in fights. Other games, just have that character fade to the background.
Occasionally if they have an item in their inventory or some particular skill that makes a big difference we'll have the absent character do that "in the background."
The only times it gets really troublesome is if we're doing some kind of plot-heavy adventure that genuinely needs that character to be there for it to make sense. In those cases things get squirrely, and I'd actually be willing to call the session if something can't be worked out to work around it.
True, there are times when the story really calls for everyone or a particular character to be present.