this post was submitted on 14 Jun 2023
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Commander

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Commander format discussion

Also called EDH or Elder Dragon Highlander, Commander is Magic's most popular format and all about picking your hero and building a deck around them. In this casual, multiplayer format, you choose a legendary creature to serve as your commander and build the rest of your 100 card deck around their color identity and unique abilities. Players are only allowed one of each card in their deck, with the exception of basic lands, but they can use cards from throughout Magic's history.

Commander combines the command zone, color identity, singleton deckbuilding, multiplayer strategies, and the entire MtG cardpool for one of the most exciting and fresh ways to play.

Read more at Commander's official website.


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We all have that deck that just survives even though it isn't the best. For me that's [[Torgaar, Famine Incarnate]]. It's not the best mono black commander in any way but its particular combination of effects to me is emblematic of mono black. It's a bit of a swiss army knife and so I find myself hard pressed to really change anything about the core of the deck.

What's your pet deck?

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[–] thecdc1995 3 points 2 years ago (2 children)

Love that card. I don't have it in any decks but it's worth at least half an [[Ancestral Recall]] in decks that want it.

I like [[Kenrith, the Returned King]] conceptually as a political commander but it irks me that aside from the red ability it's basically not worth it at all to activate the other abilities targeting anyone but yourself. I love the black reanimate ability, though!

[–] [email protected] 1 points 2 years ago (2 children)

There's [[Generous Patron]] and [[Willbreaker]], which are great payoffs for targetting your opponents creatures with the green ability. The blue ability is also used as an infinite mana sink to mill your opponents out.

[–] thecdc1995 1 points 2 years ago (1 children)

Those are exceptions that prove the rule, I think. That you aren't just going to randomly hand out counters, cards, and reanimates because without that infinite mana you won't be able to defend yourself against the gifts you gave out.

I'm just saying it's lame that it's not worth targeting other people without having those specific synergy pieces in play.

[–] [email protected] 1 points 2 years ago (1 children)

I mean, that's kind of expected of abilities that would only benefit their target by themselves, without politicking or other synergies you can't get benefits from them. What would you want them to do, give you a benefit if you targeted your opponent/opponent's permanents/cards with them? The only problem with that is that Kenrith has too many abilities to fully write this effects down. I guess it could only do that part where you benefit an opponent for a benefit to you too, but that would be a significantly different design.

[–] thecdc1995 1 points 2 years ago

There was a lot of hype when Kenrith was spoiled that "he's perfect for politics". I'm just saying that hype was misplaced when you're probably going to only target sometime else with his activations on average twice per game if you're not comboing out.