this post was submitted on 27 Jul 2023
31 points (97.0% liked)

Elden Ring

458 readers
1 users here now

A sub community for Elden Ring, an upcoming video game directed by Michael Zaki and published by From Software.

founded 2 years ago
MODERATORS
 

Time to relearn the game and see how it all checks out in the end

you are viewing a single comment's thread
view the rest of the comments
[–] Screwthehole 7 points 1 year ago (1 children)

I don't think I'll notice a single one of these changes in pve. Tiny patch

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (1 children)

Accross the board buffs to crits and poise/hyperarmour are things you'll probably notice. Parries and staggers will be more rewarding, and heavy weapons/armour will feel better. (Especially in combination.) Will depend on your playstyle for sure, but they're appreciated changes for certain pve builds.

[–] Screwthehole 3 points 1 year ago (1 children)

Where did it say that?

Increased critical hit damage.

Decreased recovery time after a missed critical hit.

Increased poise damage of attacks that occur after missing a critical hit.

[–] [email protected] 3 points 1 year ago

Fair, I misread other coverage and assumed the poise changes were universal (because hyperarmour is broken generally speaking, if you have enough passive poise you actually lose poise while in hyperarmour, I guess I was over-optimistic assuming they would actually fix that). The crit changes still benefit every build though, dagger and heavy weapon builds in particular. /shurg