this post was submitted on 23 Jul 2023
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Hm I like that, though I would add that IF the enemy closing in scenario happens then the other cannot happen. Its pedantic but if you don't define that barrier your players can argue etc. If you trust your players wouldn't argue then that's good!
At my table I'm very set that my players need to be as specific as possible in the trigger to their action. I'm lenient on if they want to say, any enemy that comes into melee range, they don't need to specify to me on their left, right, etc side. So far my players are not thinking 3 steps ahead yet though, theyve been very basic in their combat strategies lol.