this post was submitted on 18 Feb 2025
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Factorio
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I wonder how much circuitry and use input would be required to make everything you need to launch a rocket from minimal buildings/chests/user input.
I feel like you could bring in the 6 resources (water oil iron copper coal and stone) and have a series of if/then's changing the productions of assemblers, chemical labs and smelters (maybe science labs?) all the way past rocket
I have built something very like this and fluids are a huge pain.
Thankfully they can be filtered now, but its a mess.
Mine relies on the network, the design needs 2 roboports to get requests and contents without them intermingling. I have a Quality buffer chest and conditions to do the same thing shown here. It's input and output, so things like gears and cables are available as soon as they're crafted.
I then have a second buffer chest requesting all the different fluid things that are produced the more traditional way, sulfur, electric engines, and the like, and its input-only.
There's other details, but the space is tight enough that pumping in 1000 sulfuric acid (since I'd be getting it via underground pipes) for a few blue chips isn't worth it.
I'm sure there's a better implementation than mine though.