this post was submitted on 02 Feb 2025
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[โ€“] [email protected] 4 points 11 hours ago (1 children)

I love fluid movement. Doing things in a state machine is usually the way to go in 2d platformers, which is what I mainly make. I like when your character can move around without issue, so double jump, sliding, rolling, attacking etc.

[โ€“] ripripripriprip 3 points 8 hours ago

In a broader sense, the best games are fun to simply exist in. Getting from point A to point B should be interesting from a movement perspective.

Mario Odyssey is a great example. Just parkour'ing around is a blast.

BotW has shield surfing and such.

Lots of shooters have a bunny hop mechanic.

Wave-dashing in Celeste.

Etc etc.