this post was submitted on 19 Jan 2025
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i strongly disagree. Focusing too early on the fine details rather than the broader shape is a mistake I see lots of beginners make. Sure, there is a place for sculpting these details, but in my opinion, as a beginner, you should not care too much about the details and focus more on getting the big/medium shapes right.
For doing game-ready stuff, I think it's almost always a better approach to do the fabric and surface scratches using a height map or other texture paintingapproaches.
In the end, I want to clarify that this comment may sound more evil than it should have. I totally get that sculpting these details is fun, and in the end, having fun is kind of the whole point of creating art in the first place.
Can’t wait to learn Substance 3D it looks so cool for texture painting