this post was submitted on 15 Jan 2025
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[–] [email protected] 12 points 2 days ago (1 children)

DLSS isn't just frame generation, the SS in name is for Super Sampling. It's the best solution we have to graphical issues like subpixel shimmering and moire effects that are especially prevalent in modern titles due to contemporary graphical effects and expectations, and it might be quite a while before we invent something better.

[–] [email protected] 22 points 2 days ago (2 children)

And the other side of that coin is: personally I'll happily accept shimmering and moire effects if it means I don't lock myself into yet one more corporate ecosystem.

FSR also combats those things, but can run on any GPU.

[–] [email protected] 10 points 2 days ago

I agree, I was referring to ML supersampling and antialiasing in general.