this post was submitted on 15 Jan 2025
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Factorio

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About to jump planets, what should I be taking along? Also is there anything I should make sure is done on the OG planet before leaving for a bit?

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[–] slazer2au 16 points 2 days ago (3 children)

Pack enough materials to make a rocket silo and at least one launch.

Fully automated base, more importantly fully automated base defence. Ideally pushing the biters back outside of your pollution cloud so you only have to deal with expansion parties, which are much smaller then attack parties.

[–] Leeks 10 points 2 days ago (2 children)

Good call! Noticed the silo can’t be packed, but everything to build a silo can!

I know some people don’t think it’s legit, but I play on peaceful. Prefer the zen of building without interruption or having to rebuild.

[–] [email protected] 9 points 2 days ago (1 children)

I also like to grow, but i play without bug expansion instead of pure peaceful. Helps keep it interesting.

As for your first trip, I recommend a nice solar setup with accumulators. Easy set and forget power without having to navigate the new planet's resources too much.

[–] Leeks 6 points 2 days ago

The ship can carry way too much, so the plan is to take 300-500 panels and a couple hundred accumulators!