this post was submitted on 05 Jan 2025
1031 points (98.3% liked)
Greentext
4731 readers
2611 users here now
This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.
Be warned:
- Anon is often crazy.
- Anon is often depressed.
- Anon frequently shares thoughts that are immature, offensive, or incomprehensible.
If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Well ok, I apologize as that was bullshit, that stuff in particular I'm less confident about and is mostly just a guess based on vague memories. I also have an older laptop from the same era with linux that also won't run games, and now that I think about it I might have been getting things mixed up with that re the Vulkan errors, where that laptop also has an older graphics card.
What isn't a guess is that I tried many things over the years with the idea that it could be a software issue, most games did not work with errors, until the CPU upgrade after which games I've tried work with steam/proton. The specific cause is unknown to me. But since I spent so much time on it, and because I had similar issues with that other laptop I mentioned, I feel confident this is a general problem of older hardware and Linux gaming.
I still have it somewhere, I will check. It says AMD Athlon X4, and that it's from 2011.
First of all, I'm saying there's problems running most games, especially modern games, not that Wine doesn't run at all, it did. I was mostly trying with proton/lutris since Wine by itself needs more tinkering. Second, it's flawed logic to point to a compatibility issue that exists with very old hardware and say that because that particular compatibility issue would not apply, that no issue can exist. A case that no issue exists would need way more than that. How can you be sure that there are no dependencies in the software used to make games compatible, on CPU features introduced more recently?
This being possible has of course been the case for a very long time. What hasn't is, a large portion of modern games being playable on linux with minimal tinkering, which is a recent development. But I did not have that experience, until I got new hardware, and I think that's also how it would go for other people.