this post was submitted on 28 Dec 2024
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I recently picked out a 32in QHD monitor to pair with two 27in QHDs for a triple-monitor setup. After using the 27in QHDs for a few years I decided the pixel density was a bit too high for comfort so I decided to upgrade my primary to a 32in.

Both of my QHD screens are IPS monitors with 178 degree viewing angles, so I made sure the 32in monitor I picked was an IPS screen with a 178 (or higher) viewing angle. With a little color correction everything should look the same, but wow, this monitor really looks different.

When looking at the monitor straight-on from ~2 feet away the sides of the screen are dark. The best way I can exaggerate this is if I fill the screen with white and move my head side to side. The "bright" part of the screen stays straight in front of me and the rest of the monitor gets darker as it gets further away.

My other two monitors don't do this. I can tilt both of them to an extreme angle before they start to appear dark. I don't understand what is different about this monitor that makes it this way. The darkening is so extreme that, if the screen is filled with solid white, the edges of the screen appear "shimmery" as the angle from my left eye is getting a darker/brighter image than my right eye.

I thought maybe it was the "screen surface finish" but my two 27in monitors are "matte" and "glossy," the new 32in is "glossy." All three are IPS displays. All three boast a 178 degree viewing angle. Reviews for the 32in talk about how it looks great and I don't understand how people can stand this. It feels like an old LCD TV, not a gaming LED monitor.

Does anyone know what attribute I need to look for?

The 32in is the "SAMSUNG 32-Inch Odyssey G50D."

My two 27in's are the "ASUS TUF Gaming VG27AQ1A" and the "Acer Nitro VG271U."

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[–] [email protected] 2 points 6 days ago (1 children)

Exactly. I can scale individual programs but not everything scales nicely. I can scale the UI in system settings, but things will look funny unless it's in even increments.

1440p makes everything small on a 27in. If I did a 4k on a 32in everything would be even smaller.

[–] [email protected] 1 points 1 day ago (1 children)

I use a 28" 4k display at work and it's glorious. Outside of games basically every program scales correctly with system wide scaling. It's just window games that struggle bad.

At home my gaming desktop has a 32" 4k display and I run it with no scaling. But for anything not gaming you need scaling.

[–] [email protected] 1 points 3 hours ago

So I have a 3-monitor setup, all 1440p with the 32" in the center and 27" on the sides. I've tried scaling for the 32" monitor, but windows "pop" to scale when moving them from screen to screen. It's really great that I can configure each display to scale independently, but the pop is... peculiar.

If my center were a 4K screen then maybe scaling would help? According the the PPI calculator my 27" screens are 108.79 PPI and a 34" 4K would be 137.68 PPI. Roughly 110 and 140, pretty distant from being doubles of each other.

That being said, I did find some scaling options that made my 27" screens much more comfortable on my eyes, so if I increase the scale a little more a 4K might work out.

Since posting I've grown more comfortable with the larger screen, still not fully decided on it though. I wish there were more stores where you could just WALK IN and LOOK at monitors. The big-box stores around me all have laptops, chromebooks... groceries...