this post was submitted on 12 Dec 2024
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If a game has reached EoL then they're just being straight greedy worrying about someone else making a little money off it. Running a public server costs money too.
And again, nobody said they have to release a ready to go and fully functioning standalone binaries. Just the documentation on how it works as a bare minimum would go EXTREMELY far for the open source community and then the whole "ThEY DiDnt MaKE anY ConTrIBuTIOns" goes up in smoke
Stop killing games said that games need to be kept in a functioning state afaik. That means exactly that. I am very for modding games but modding a game does not entitle me to the original creators intellectual property, but merely the part j have added.
Also what documentation? :)
Not what was said, so what you know is wrong
They would have to make it for it to be available, obviously, that's part of the point of pushing for these laws
Wrong, see first bullet point https://www.stopkillinggames.com/eci
Which is elaborated on elsewhere in their campaign to mean "repairable within reason for the normal person"
It does not mean that a developer has to do anything extreme at all
They just need to change everything about how they design and create the games to fit the new model.
No, they do not, way to out yourself as someone with 0 idea about the industry. This is covered by game devs who support STG, watch the videos or read a summary
Should be anywhere from a couple hours work for one person to a week or so of one team. MOST games will fall on the shorter end of that spectrum unless the developers are really bad at their jobs
Because every developer uses the exact same processes and holds themselves to the exact same standards right?
Way to out yourself as someone who's only read about the industry.
Nope, that's why there's a time range that's quite wide
That's the point of the law being discussed
Way to show you can't even read properly
Or maybe you are being dense, who knows.