this post was submitted on 17 Jul 2023
46 points (85.9% liked)

Games

16406 readers
1701 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] warmaster 35 points 1 year ago (1 children)

In Starfield, there will be procedurally generated content, but there will be manually created areas. So, I understand this as: "Outlaws will be smaller scale, but we are trying to spin it in marketing speech".

[–] Wootz 13 points 1 year ago (1 children)

That's a fair enough point to highlight, I think.

You're making an open world game in space, launching around the same time as an open world game in space from a developer thats famous for "quantity over quality" worlds. Unless starfield totally flops, then odds are everything similar will be compared to it for years to come, the same way open world fantasy games were compared to Skyrim and Oblivion before it.

Making a point of highlighting how your game is different from starfield is not bad move, especially in a time where people are becoming more and more jaded with big open world games.

[–] warmaster 5 points 1 year ago (1 children)

Absolutely. Imagine how hard can it be to make a whole city fun and full of content. Now apply that to a whole freaking planet!. There's absolutely now way that manual work can beat procedural + manual work... I mean, by definition it's just LESS stuff.