this post was submitted on 09 Dec 2024
174 points (93.5% liked)

RetroGaming

19772 readers
160 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 40 points 1 week ago* (last edited 1 week ago) (6 children)

I think the motivation is that it's difficult for them to show off their newer games to shareholders in a positive light if the old games are doing better. They want people to not dwell on older games and just keep paying money on the next new game, which are often low effort and dragged by the coat tails of some past legacy.

It's about maximising profit and growth outlook with the least amount of investment and effort, not about providing fair access to their catalogue of products

[–] pwnicholson 31 points 1 week ago* (last edited 1 week ago) (5 children)

I don't know a single investor that would not like a game studio that said "we have a massive back catalog of IP that is raking in cash with nearly no additional development or maintenance cost. We'll try to keep making new games to keep the IP fresh and see if we hit it big again, but in the meantime, enjoy the money printing machine back catalog".

It's basically what Disney does at this point.

And, for that matter, record/music labels. Most records labels lose money on the majority of new artists they sign. It's the 1-in-10 that break even and 1-1000 that go big and the 1-in-10,000 that fill out huge back catalog they just keep milking.

[–] [email protected] 6 points 1 week ago (1 children)

You are assuming old IP rake in cash, but I assume that the initial purchase is the major revenue along with any DLC. That is the usual model for older games. Live action games rake in continuous cash via micro-transactions and seasonal passes but not any retro games. All the time spent playing retro games is the time they could've been playing modern games with micro transactions, is what some publishers reason I reckon.

[–] pwnicholson 3 points 1 week ago

Fair point. Even music has been turned into a continuous revenue model.

load more comments (3 replies)
load more comments (3 replies)