this post was submitted on 02 Dec 2024
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Factorio
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i made the mistake of trying to learn Space Age on my own without reading spoilers.
i managed to get to space, build a platform, and seek out a new world. i though Gleba sounded pretty cool, so i went there first.
after much frustration, i am finally starting to get iron and copper made from a yumako & jellynut farm, but i needed more seeds for more production; i went searching for more jellynut to process by hand.
i just died in the middle of one of the bigboi nests (the only shooty thing i had was a few laser defense systems), and can't get back to my body easily.
i still have pretty much zero production - what is a decent strategy to kill the thick furry big spiderbois? i really want to grab my body because of my lack of production. this was my first encounter with a fuzzy spiderboi, and i dont really understand their kit.
i really dont want to look online because i enjoy figuring out most stuff on my own - i dont want a lot of guidance on the things i am trying to figure out.
i ask about these fuzzy spiderbois because i am worried i will make a few poor attempts and find it too frustrating to continue (gleba has really tested my patience so far, heh).
I know you're not looking for a lot of guidance, but there is one thing that makes a factory on Gleba possible that may not be initially obvious. You need to process fruits in biolabs. One seed turns into 50 fruit, each with a 2% chance of giving a seed. This means your seed numbers will average out to stay level. The biolab's 50% productivity makes this ratio positive. Get that going, and the rest you can figure out on your own without having to go on regular treks to get more seeds!
thank you! i did get processing going via automation, but not in a biolab (biolabs are more expensive and my production is still low). are biolabs better at processing jellynut/yumako than regular automation buildings?
Yes, biolabs have a higher base speed and I think an extra module slot, making them better than regular assembling machines. The real bonus is the 50% productivity, which is absurdly high. That alone makes them worth it. The tough part is feeding them nutrients. I had to use a lot of circuits.