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Warframe

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Master of magnetism, most attractive frame, magnets - how do they work? - Mag

Release date: 2012-10-25

Passive: Mag automatically Vacuums Pickups that are within 8 meters towards her (does not stack with the other Vacuum effects. DE WHY!)
Pull - Mag stuns enemies as she manifests a magnetic vortex. The vortex pulls in Polarize Shards and stunned enemies to place them directly in front of her.
Magnetize - (TAP) Enclose a target in a magnetic field that ensnares nearby enemies and deals damage over time. The field pulls Polarize Shards that orbited Mag and shrapnel into the deadly mix. (HOLD) Mag surrounds herself in a magnetic field that absorbs ranged attacks and reflects damage back in a destructive cone.
Polarize - Emit an energy pulse that depletes enemy shields and armor as it restores ally shields. Debris left over from the pulse becomes Polarize Shards. Nearby Polarize Shards orbit Mag and cut enemies, inflicting bleed status.
Crush - Magnetize the bones of nearby enemies, causing them to collapse upon themselves.

Acquisition: Main blueprint can be purchased from the Market. Component blueprints can be obtained from defeating The Sergeant on Iliad, Phobos.

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[–] Mpeach45 3 points 2 weeks ago (1 children)

If I main anything, it’s Mag. (Though I don’t really main anything.)

In non-steel path, Greedy Pull is super handy. For other content, you want Fracturing Crush. Magnetic Discharge or whatever it’s called is something I don’t see the use for at all.

Mag likes Transient Fortitude, because no bubble needs to last very long. No, don’t put Continuity on her. Use the Augur set (without Message) and Growing Power or Brief Respite if you’re scared. Your choice on how to handle energy economy, keeping in mind that if Mag isn’t casting every few seconds in high level content, she’s dying. Energize works fine at rank 4 or higher, Zenurik works too, but ultimately with enough amber shards for energy, you don’t need either.

I’ve read all sorts of people praising Breach Surge on Mag. I love a Blazing Surge Hildryn, but not for Mag. Polarize is better. And Pull is too good. Mag’s abilities synergize too well to replace any of them. You can Pull more victims into a bubble. Holding Pull is weak and just plainly something I only ever do by accident. Why hold it in front of you when you can just Magnetize whoever is shooting at you?

Primary and Secondary Deadhead can proc reliably from shooting into the top of a Magnetize bubble.

Mag requires projectile (not hit scan) weapons with punch through. After really, really extensive testing here’s her weapons:

Best Primary: Exergis. It has infinite body punch through. That means it does INFINITE damage in a bubble. With this, put Arcane Tempo on Mag. Most Practical Primary: Tenet Tetra with Punch through AND Kinetic Ricochet. Primary not alt fire when shooting into a bubble. People love the arca plasmor for the bubble, but it’s really not even in the top five. Most Hilarious Primary: Secura Penta with Internal Bleeding. (Or is it Hemorrhage? I can never remember which is which.) Pentas do NOT need punch through and in fact should not have it.

Best Secondary: Not a clear winner here, but Aksomati Prime are a good choice. It’s likely you have a projectile secondary with a good riven that will push the Aksomati out of the top spot though. Unfortunately Seeker is very expensive to put on a pistol. Tenet Cycron is very strong, and beams do get grabbed by the bubble, but they stop when you stop firing. You might think the Aegrit would be like the Penta, but it’s not.

Best Melee: Quassus Prime built for heavy attack. Outclasses even the verdilac. By a LOT. But this is for melee into Magnetize. Some sort of finisher weapon like Innodem is better if you’re planning Ground Finishers using Pull.

[–] [email protected] 1 points 2 weeks ago (1 children)

For Helminth, I can agree with your take, but I do think there's a place for Xata builds if you're playing Mag in more priority-killer type missions, for the specific reason that Blast and Xata have a really silly interaction in conditions of damage vulnerability, which Magnetize provides.

[–] Mpeach45 1 points 2 weeks ago (1 children)

I just don’t see the need. Magnetize is already buffing damage by a huge number. And far as I know, Magnetize doesn’t increase vulnerability—it increases damage.

I’m not sure what “priority killer mission” is, but I do know that nothing that isn’t invulnerable survives getting Magnetized on my build.

[–] [email protected] 1 points 2 weeks ago (1 children)

How do you fare against, say, EDA mechs?

By priority killing missions I mean things like endurance disruption or cascade fissures and low KPM EDA mission types where the goal is more to kill one or a handful of tanky things as opposed to maintaining a high KPM.

[–] Mpeach45 2 points 2 weeks ago

I’ve not yet drawn Mag for EDA, unfortunately. And if I did, choosing her would depend on whether there were good projectile weapons among the choices as well.

That said, given even one of the top 20 projectile weapons for Mag, I’m sure she’d be fine.