this post was submitted on 07 Nov 2024
73 points (98.7% liked)

PC Gaming

8767 readers
833 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] 9point6 13 points 1 month ago (1 children)

Genuinely when there was actually some competition in this space, GeForce NOW was actually the consumer friendly one

Guess we have another case study in why competition results in worse outcomes for the customer in its eventual conclusion

[–] [email protected] 1 points 1 month ago (1 children)

i mean its not like Microsofts XCloud is an unusable service. they just have a completely different monetization approach.

[–] 9point6 4 points 1 month ago (1 children)

The big win for GeForce NOW was you could fire up games from your steam library—you didn't need to directly invest in a service which might die for your ownership of a game

[–] [email protected] 1 points 1 month ago

more or less yes, that was its main advantage, but most of the cloud doesnt really compete there.

Shadow cloud gaming is an example that competes with nvidia on that front if game ownership is part of your concern, but its not the main concern for all cloud services.