this post was submitted on 12 Oct 2024
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From experience I know I'll be downvoted but it is a pretty goddamned impressive engine. And yes that is even considering that Skyrim was buggy, what, 12 years ago?
It's still buggy after 13 years of patches and re-releases.
Well yeah, that's what happens when you make enormous games with basically no player safely rails. With unrestricted freedom comes unpredictable interactions and inevitable bugs. Feel free to point out any other game that comes close to the scale of a Bethesda game without being full of bugs.
Elden Ring?
I love Elden Ring and From Soft games in general, but the way they work is completely different.
There are no dialog trees in Elden Ring, no skills outside of combat, rudimentary crafting mechanics, rudimentary "enchanting" through things like affinity or ashes of war in ER.
Blatantly put, the focus is on completely different mechanics/systems that are much more simple, meaning much easier to not run into lots of bugs.
It's just not really a good comparison.