this post was submitted on 08 Oct 2024
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When games are paused, this is just the timeline.
If you truly want the game to pause, you would sit at the loading screen every time you unpaused, as you just stopped everything and it now needs to cache back in to where it was. Once it is all loaded back in, your CPU and memory loaded back up, the game can unpause. The game also has things running to prevent crashes, frame issues, memory management, etc. This is why you get a fair bit on the CPU and RAM even on the opening cinematic, it's loaded up with all that extra stuff for environment.
Obviously that's not a pause feature, rather essentially what happens when you save and then load the save.