this post was submitted on 17 Sep 2024
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Introducing Dungeons of Infinity

A talented individual known as Justin Bohemier has transformed the classic Super Nintendo hit, A Link to the Past, into a procedurally-generated roguelike dungeon crawler. Over four years in development using Gamemaker Studio with the original assets, the game 'Dungeons of Infinity' aims to offer a new and challenging experience for fans.

Key Features:

  • Procedural Generation - Each playthrough offers unique layouts, enemies, and items.
  • Link's Nemesis Aghanim - The ultimate challenge lies in encountering Link's arch-enemy, Aghanim. Survival depends on navigating the dungeons until reaching this final boss.

The creator emphasizes that no continues or extra lives are available, adding to the game’s difficulty curve.


What do you think about applying roguelike elements to classic games like 'A Link to the Past'? Have you encountered similar fan projects?

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[–] [email protected] 40 points 2 weeks ago (29 children)

Do I seriously need to sign up on discord to get this?

[–] [email protected] 41 points 2 weeks ago (15 children)
[–] [email protected] 15 points 2 weeks ago* (last edited 2 weeks ago) (8 children)

Haven't run it but the contents look legit, just in case anyone wonders if they should risk downloading a random file from a stranger online, thanks Jack Sparrow!

It's windows, so an exe, I will need to check if it runs later in Linux, not sure when I get to that.

[–] [email protected] 14 points 2 weeks ago (1 children)

people got it running in steam deck, going to try that soon

[–] [email protected] 6 points 2 weeks ago

That's what I wondered, thanks!

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