this post was submitted on 05 Sep 2024
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Technology

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[–] [email protected] 0 points 2 months ago (1 children)

why though? The graphics represented in the screen are already squashed and scaled, so you wouldn't be preserving their quality in any case. If you're worried about text, JPEG should still be able to handle it under high quality settings

[–] [email protected] 7 points 2 months ago (1 children)

We can ask the same the other way around: why do you want to use jpg if it results in a bigger size and worse quality than png?

[–] [email protected] 0 points 2 months ago* (last edited 2 months ago) (2 children)

But that's patently untrue: take this 10 MB example TIFF file as an example.

  • PNG Compression, max compress (=quality 9):

    convert file_example_TIFF_10MB.tiff -quality 9 test.png
    
  • JPG Encoding, 99% quality (=quality 99):

    convert file_example_TIFF_10MB.tiff -quality 99 test.jpg
    

Final file size comparison:

9.7M Sep  5 13:21 file_example_TIFF_10MB.tiff
1.7M Sep  5 13:22 test.jpg
2.5M Sep  5 13:22 test.png

PNG is significantly larger, and difference in quality between them is negligible

[–] [email protected] 5 points 2 months ago

Dude. Did you even read what I wrote? PNG is bad for photos. Your example is a photo. Go ahead and try the same with a screenshot with text and menus showing.

[–] ms_lane 3 points 2 months ago (1 children)

png - jpg

156K Sep  5 23:06 Screenshot_20240905_230459.jpg
137K Sep  5 23:05 Screenshot_20240905_230459.png

jpg with 80% compression, via krita.

As B0rax said, for screenshots, png is better - it can represent line graphics and text more efficiently.

[–] [email protected] 1 points 2 months ago

Thanks for this. Still, I would be curious to see this for a 4K level image. Also I wonder if your screenshot tool did a bitmap copy of the screen or intrinsically converted it to PNG first before pasting it into your paint editor.