this post was submitted on 21 Aug 2024
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A lot of that time, if not the vast majority, is likely performance testing. That's trivial to automate and can be run across 100+ systems simultaneously.
Yeah not 200k actual man-hours.
Yeah, that's the implication. Unfortunately, that is also misleading people into believing they might get a well-tested, nearly bug free game.
Yep. And if they fail to deliver on the lofty expectations they've created here, the backlash is going to be epic. I don't want to root for their downfall, but.... Imma stock up on popcorn.