this post was submitted on 09 Aug 2024
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Have been having a ton of fun with Magic Research 2
How does it compare to Magic Research 1? I was enjoying that but the dungeon combat portion turned me off. Especially because as far as I got (didn't finish), you, the headmaster of a wizarding school, basically had to use a sword to win. Not exactly my magical wizard fantasy. (I can be a bit picky about flavor… I would have stuck with it if the combat was mostly spellcasting.)
It's very similar to the first, but with most of the mechanics expanded and (slightly) polished. Exploration is the same, with some enemies requiring specific gear to beat, although magic-only builds are more viable with each magic school received more unique interactions. Armor is still the single most important thing you'll equip. Great game overall, but your gripe with the first will also apply to the second.