this post was submitted on 14 Jul 2024
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Ten Candles

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submitted 4 months ago* (last edited 4 months ago) by Narlythotep to c/[email protected]
 

-candles represent sanity -characters all lose their sanity and must roleplay there specific phobia as the candles go out -Vice is replaced with a form of insanity -Virtue is replaced with a bond / relationship -Moment and brink remain as standard rules

Discuss among yourselves...

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[–] Narlythotep 0 points 4 months ago

Well said..exactly what I was hoping to see..multiple opinions and ideas drive the creativity that makes something like this better the first time it is tried..