this post was submitted on 21 Jun 2024
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Learning Rust and Lemmy
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A collaborative space for people to work together on learning Rust, learning about the Lemmy code base, discussing whatever confusions or difficulties we're having in these endeavours, and solving problems, including, hopefully, some contributions back to the Lemmy code base.
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- This isn't a technical support community. Those with technical knowledge and experienced aren't obliged to help, though such is very welcome. This is closer to a library of study groups than stackoverflow. Though, forming a repository of useful information would be a good side effect.
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Rules
- Lemmy.ml rule 2 applies strongly: "Be respectful, even when disagreeing. Everyone should feel welcome" (see Dessalines's post). This is a constructive space.
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- See the Lemmy Code of Conduct
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Relevant links and Related Communities
- Lemmy Organisation on GitHub
- Lemmy Documentation
- General Lemmy Discussion Community
- Lemmy Support Community
- Rust Community on lemmy.ml
- Rust Community on programming.dev
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I'm not entirely sure I understand exactly what you mean here.
Do you appreciate it as an implementation design for the language (I do too)?
Or do you see some utility in being able to call
MyStruct::my_method(&my_var)
... or both, cuz there's something assuring in knowing the simple pattern underneath the syntactic sugar is there?
Bit of both, I suppose. Along with my own experience trying to deal with prototypes in JavaScript and how Python handles methods vs "bare" functions internally in terms of v-tables and "where" things exist in memory.
I imagine the fact that both of those are interpreted languages plays somewhat heavily into it.
With regards to being able to write
MyStruct::my_method(&my_var)
, it's the one-two punch of "I can use that specific syntax to differentiate between 'inherited' methods that have the same name" and that the compiler doesn't treat.method()
calls any differently and just rewrites them as such when doing it's job.Yea I'd imagine so too.