this post was submitted on 27 Jun 2024
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[–] [email protected] 8 points 5 days ago (61 children)

This is such a terrible take. You can have difficulty accessibility options in difficult games (eg. Celeste, Furi) and it doesnt make the game worse. This is just gatekeeping bs

[–] Cornelius_Wangenheim 3 points 4 days ago (1 children)

It has difficulty options. They're just not in a menu. If you want to play on hard mode, use fist weapons and never summon. If you want easy mode, be a mage carrying a great shield and summon every fight.

[–] AsherahTheEnd 6 points 4 days ago (1 children)

Those are not difficulty settings and you know it. This argument is so fucking shit.

[–] Cornelius_Wangenheim 1 points 4 days ago* (last edited 4 days ago)

Of course they are. They literally allow you to ignore all of the most difficult game mechanics. With a great shield you literally never need to time dodges. As a mage, you can easily do ranged damage, so you don't need to time your attacks or worry about positioning. Using a summon means the boss doesn't even attack you half the time, and some of them are so powerful that they can beat many bosses on their own.

It's actually a far better difficulty system than the standard "the game mechanics are the same, but enemies do less damage and have less health" system that most games use.

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