this post was submitted on 02 Feb 2024
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Incremental Games

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A community for lovers of games that feature an incremental mechanism, such as unlocking progressively more powerful upgrades, or discovering new ways to play the game. This genre is growing at a break-neck pace, be part of the revolution!

This community is hosted on Incremental Social, a slice of the fediverse by and for Incremental game enthusiasts. Consider checking it out or joining our matrix space!

Check out popular incremental games at galaxy.click!

Repetitive Strain Injury

Too much clicking can cause injury.

Try an autoclicker and check out this prevention guide

Gaming addiction

SAMHSA (1-800-662-HELP)

Rules

  1. Follow the Incremental Social rules
  2. Do not post games that use, in any way, real cryptocurrencies, NFTs, or the blockchain.
  3. Don't spam - if you're making something, don't post about it more than once/week

founded 9 months ago
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I'll start, with less of a discovery and more of a full history:

I think I was around 8 years old when I first got into them, so I can't recall for certain, but it had to be a mobile game, because all I had was an iPad at the time. I remember some of my favorites from that time tended to be arbitrary mobile games like PickCrafter, Tap Tap Trillionaire (I/A), and the classic AdVenture Capitalist. It's weird to see some games I used to play so long ago still maintained to this day.

For a fair while I fixated on a game called Cookie Collector 2 (now known as Cookies Inc) (I/A), with occasional brief interest in games made on Scratch. At some point, I learned about Antimatter Dimensions, and I was irreversibly hooked on browser incrementals. I think at the time I even went as far as disowning Cookies Inc, which was a bit extreme, but I was likely 10 or 11--I guess I wasn't able to comprehend the concept of playing multiple games at the same time. :P

I stuck close to Antimatter Dimensions for a long time, and played most of the mods that had been created, but I can only recall getting deep into the community of Dilmod (potentially broken now?). I don't think Dilmod itself served as inspiration for it, but while I was active in the community I created the first iteration of Tree Game, which was heavily inspired by AD's Time Studies.

After Tree Game, I (most notably) went on to make Tree Game Rewritten, AltTPT (the first mod of The Prestige Tree, before TMT even existed), Tree Game Reloaded, CLEANSED, idle2.html, Pipegame, and most recently, galaxy.click. It seems like a lot when laid out like this, but the games tend to be very short, and I've only published roughly 8 spread out over 4 years. It's okay to not be a constant idea machine, or a master of productivity. It's still possible to make some pretty neat stuff even if you don't have a lot of time or energy.

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[–] [email protected] 1 points 4 months ago

I started, like many, with cookie clicker.

I love Trimps(Desktop) and Antimatter Dimensions(Desktop and Mobile)

Every once In a while when there's a new update I play Ctrl C again. It's a great time sink. Especially if you just repeat levels for the multiplier. And they even stack.

Those are some that stuck with me. I mostly play incremental games on my mobile these days, and non-p2w games are extremely rare. So I just keep hopping around.