this post was submitted on 18 Jun 2024
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Yeah, the problem is that game publishers are trying to reach the broadest audience possible, which means niche games with unique features and gameplay are dying out. Why bother spending millions of dollars on developing a unique game which might not sell well, when you can churn out another open world lite-RPG with grassy stealth spots and counter/parry based combat which you know will sell well.
Yeah Baldur's gate 3 and hell divers are both doing terribly
Minecraft is pretty unique, or was until its imitators appeared and is the most popular game (or is it second to Tetris?)