datahoarder
Who are we?
We are digital librarians. Among us are represented the various reasons to keep data -- legal requirements, competitive requirements, uncertainty of permanence of cloud services, distaste for transmitting your data externally (e.g. government or corporate espionage), cultural and familial archivists, internet collapse preppers, and people who do it themselves so they're sure it's done right. Everyone has their reasons for curating the data they have decided to keep (either forever or For A Damn Long Time). Along the way we have sought out like-minded individuals to exchange strategies, war stories, and cautionary tales of failures.
We are one. We are legion. And we're trying really hard not to forget.
-- 5-4-3-2-1-bang from this thread
view the rest of the comments
oh of course, I just meant that if the Vimm's team would remove that restriction on the site, the community would be able to dump the roms and help archive them way easier than if we had to sit and wait for individual iso's to finish downloading
They run the site for free and there's basically no adds. You expect them to afford capabilities for 100s of people doing 30-40 rom downloads at once?
well considering the circumstances of having Nintendo going after them, I just think it would make sense to get all the help they can to dump and archive files to help keep the games preserved
I think you misunderstood. they don't restrict it to be petty. Allowing lots of concurrent downloads means paying for more bandwidth, or it means the site goes down.
The classic hug of death
Torrents exist.
This would be a good option for preservation and to spread the load. I just downloaded GIMP yesterday and they have a torrent link to download their software.
sure, and eventually that'd be a good way to share them. Either way, loosening limits on downloads would crush their servers now
But they could keep those limits in place and crowdsource bandwidth capacity now using torrents of rompacks