yuzu

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A community to discuss the different developments of the Nintendo Switch Emulator Yuzu.

Official website: https://yuzu-emu.org/

You can contribute on GitHub: https://github.com/yuzu-emu/yuzu

Devs patreon: https://www.patreon.com/yuzuteam

Some guidelines for posting here:

Thank you!

founded 1 year ago
MODERATORS
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All the more reason to keep the fediverse alive.

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After the DMCA takedown on Github/Gitlab,
Suyu (the active fork of Yuzu)

Moved to their own Forgejo instance.

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Rest in Peace, Yuzu (lemmy.ohaa.xyz)
submitted 8 months ago by [email protected] to c/yuzuemulator
 
 
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Here's where you can get started: https://app.radicle.xyz/

If anyone who has the repo wants to host it locally and then share the rad: id so others can help seed it, that would be great!

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cross-posted from: https://lemmy.world/post/12733354

As you all know or may not know,
Nintendo has taken down Yuzu,
see following post for more info on that:
https://lemmy.world/post/12728163

Now it's important to preserve the code base of Yuzu,
so hopefully someday, once things cooled down a little,
an active fork can stick it's head up.

After looking at the Azure DevOps Pipelines
of yuzu-emu/yuzu,
I noticed the latest pipeline ran 8 hours ago
as of writing this post:

Which tells us that the latest commit,
was a merge of PR #13198 from
zhaobot/tx-update-20240301020652

This fork,
is the most up-to-date one / contains the latest commit
done to Yuzu before the take down:
https://github.com/zhaobot/yuzu/tree/tx-update-20240301020652

I encourage you all to pull, star and fork this fork,
not only the master branch, but all branches!
The more copies floating out there,
the better the project will be preserved.

You can pull the code base to your local machine, with:

git clone https://github.com/zhaobot/yuzu.git

(Requires https://git-scm.com/)

And you can pull in all the branches,
as described in this Github Gist:
https://gist.github.com/grimzy/a1d3aae40412634df29cf86bb74a6f72

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As I said in the title, the installer isn't available anymore from this page.

I wanted to download it the moment I heard they were getting sued, but it looks like it's already too late.

Their Git repos now only has the website source code.

I was only able to find a copy here, but I doubt it might not be the latest.

Does anyone have the latest installer for both Windows and Linux? Would you be willing to share it with me? You can PM me to share a download link if you want.

It would be much appreciated.

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Crossposted from [email protected]: https://lemmy.world/post/12728165


This also includes ceasing development and destroying their copies of the code.

The GitHub repo page for Yuzu now returns a 404, as well. The website is still up, though.

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I know it has just been released but it usually people are quick to try it out. I'm just curious how it performs ?

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As the title says, Yuzu is being a hassle. I'm having to reconfigure my controller every single session, which is extremely annoying when I'm streaming it through Moonlight/Sunshine and have to either walk all the way across the house to fix it or use the controller to emulate a mouse.

Also, Yuzu is "saving" my configurations, but only in name. Every time I open it up in the configuration menu, all my button remappings (ex: flipping face buttons) are reset to default.

Is there anyone willing and able to help with this?

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Yuzu Toolbox (previously known as PineappleEA-GUI) is an all in one app for installing Yuzu-EA, managing saves and shader caches, and mod management. The app is entirely open source and I just released it on Itch as well!

What's new? The primary focus of this release was bug fixes + a new drop down error viewer for increased accessibility and quality of life. The change also re-adds the web-scraped version grabber for instances when the user has run out of Github API requests. The largest change however, is the branding. I decided to change the name and artwork for everything to better reflect the apps capabilities and increase the aesthetic qualities. I would reccommend installing the tool through Itch as at time of writing due to poor internet I am still struggling to upload the binaries on Github and Itch has a built in updater; but if you would like to contribute or report a bug the source is here:https://github.com/ZachAR3/YuzuToolbox

Features:

  • Cross platform (Windows and Linux)
  • updating with overwrites of previous versions
  • Simple management tools such as clearing shader caches / install directory
  • Shortcut creation and automatic unpacking for windows
  • Basic backup tool (allows save directory to be duplicated into another directory and then restored when desired)
  • Mod management features (downloading, installing and updating mods from a variety of sources; + ability to uninstall and detect manually installed mods) Current mod sources:
  • Yuzu wiki
  • Bananamods
  • ZeldaTOTK Holo Github repo

(P.S) I am looking at adding the ability to download an update mainline Yuzu as well, but I would like to first see if that's something the community is interested in, so if you are please let me know. I am largely unsure due to the popularity of the flatpak and official repo versions on linux and the auto-updater on windows.

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What are you playing ? (self.yuzuemulator)
submitted 1 year ago by JoeKrogan to c/yuzuemulator
 
 

I'm currently playing subnautica.

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I just released version 3.1 of my yuzu early access manager + tool kit + general purpose mod manager. The update now includes the Github TOTK holo mods as a source for Zelda in addition to closing a lot of bugs and lots of backend work. Features:

  • Cross platform (Windows and Linux)
  • updating with overwrites of previous versions
  • Simple management tools such as clearing shader caches / install directory
  • Shortcut creation and automatic unpacking for windows
  • Basic backup tool (allows save directory to be duplicated into another directory and then restored when desired)
  • Mod management features (downloading, installing and updating mods from a variety of sources; + ability to uninstall and detect manually installed mods)

Current sources:

  • Yuzu wiki
  • Bananamods
  • ZeldaTOTK Holo Github repo

Repo:https://github.com/ZachAR3/PineappleEA-GUI

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I’m enjoying Yuzu with my PC hooked up to my TV via HDMI, however there are times I want to back out and get back into Steam Big Picture.

Is there a way to quit yuzu with just some esoteric button combination?

At the moment I’m having to Remote Desktop in to hit the Esc button and going from there, which isn’t really ideal.

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I just released the third major version of my yuzu early access manager, which includes the ability to install and update yuzu early access in addition to some basic QOL tools and a mod manager for your yuzu games.

Changes

  • Big mod manager refactor to now use custom classes and save the installed mods list
  • Support for multiple sources when getting mods (currently the yuzu wiki and bananamods, with ZeldaTOTK holo planned next)
  • New settings page to easily reset your settings and installed mods file incase of corruption
  • New mod search bar
  • Mod download progress and input locking when installing mods
  • Better async support
  • Lots of bug fixes and cleaning

Repo:https://github.com/ZachAR3/PineappleEA-GUI

P.S: I am looking at renaming it, since it is now quite a bit more than just a GUI for managing pineapple builds, any recommendations? Or should I just leave it as is.

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submitted 1 year ago* (last edited 1 year ago) by Ginjutsu to c/yuzuemulator
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TotK crashes on launch (self.yuzuemulator)
submitted 1 year ago* (last edited 1 year ago) by siyuze to c/yuzuemulator
 
 

After working fine for nearly a month, TotK has started crashing whenever I start the game through yuzu. I have tried updating and resetting my keys, but to no avail.

I came across a similar issue, but the returned error there was "Device loss occurred", which is not what I'm getting.

As you can see in the log, sometime during shader compilation there isn't really an error, it just crashes. Would anyone happen to know a solution?

Thanks!

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cross-posted from: https://lemmy.world/post/146494

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cross-posted from: https://lemmy.world/post/136475

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Hi all!

Instead of having the monthly reports as the pined post of the community I feel it would be better to have some sort of compendium of guides to help newcomers or the general userbase to delve deeper into Switch emulator, for example the basics: How to set up the emulator, brief explanation of the settings, how does EA work, etc..

Also maybe some guides on modding or other useful resources to help contribute to the project. I don't know things like that.

I'm open to suggestions! Which web content helped YOU get started / go deeper into the world of Yuzu?

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submitted 1 year ago* (last edited 1 year ago) by Ginjutsu to c/yuzuemulator
 
 

Regardless of how you feel about the intended content of the sub, it served as a sort of Reddit hub for modding TOTK due to it being one of the only places to discuss the game from the leak up to its actual release. I never thought that sub was a good home for that kind of content, so it will be interesting to see if the modding community moves over to /r/Yuzu or somewhere else entirely (maybe even here on Lemmy?)

EDIT: I just set up a TOTK Modding Community! Go check it out - Still a WIP, but I'm gonna try to turn it into an ideal place for TOTK modding content.

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submitted 1 year ago* (last edited 1 year ago) by Ginjutsu to c/yuzuemulator
 
 

EDIT: fruithapje21 now hosts their ultrawide mods on a GitHub page which can be found here.

Original Post by fruithapje21:

This is an update to the Ultrawide UI FIX that fixes some of the issues present in the previous version.

What's new:

  • Menu map and mini map can now move independently of each other. This allows for having a cornered HUD version for all aspect ratios.
  • Yellow selection box that was visible on the title screen and during dialog options has been removed.
  • Header / footer text of the minus menu, scope and camera is no longer stretched.
  • Removed black bars from dialog history and camera save menu
  • Removed shadow from camera window

Issues that remain:

  • UI elements belonging to 3D game objects (NPC text balloons, enemy health bars, item descriptions, etc.) are still stretched.
  • Pre-rendered cutscenes play stretched.
  • In the quest menu, part of the map is duplicated.
  • Pictures taken with the in-game camera are squished.

Downloads:

Unpack the file in your mod folder and disable any other aspect ratio mods, controller mods, and / or BlackscreenFIX before using this mod.

I also created a custom tool to patch the Common.Product file with the UI changes. I mainly created this for myself to speed up testing new versions of the mod, but I made some changes so that it should run for everyone. For custom aspect ratios simply run UIFIX.bat and follow the instructions. To patch a controller mod with the UIFIX, replace the Common.Product file with the one from the controller mod and run UIFIX.bat. The default Common.Product file is the one from BlackscreenFIX.

Tool download: https://pixeldrain.com/u/t5NVyFQE (Use at your own risk)

Edit: Updated Tool

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Hey eveeryone! This post is just so that there is something to start with. Fell free to post about anything yuzu . :)

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