XCOM

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A community for all things XCOM

Old games, new games, memes, discussions, fan art, noob questions, mods, etc.

Welcome, Commander.

Also, please note: The aliens continue to make progress on the Avatar Project. If we're going to slow them down, we need to move fast.

founded 1 year ago
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I like to have one of each on my team, but if I absolutely have to pick between the two, Id go engineer, at least until the Recoiless rifle upgrade. I like engineers because I know exactly where the grenade will go, and, if sapper is picked, what terrain will most likely be damaged.

Rocketeers are fun however for those "fuck it" moments, when you need to deal a lot of damage to a large number of nearby enemies. The wide explosion radius also helps a lot with the native tile spread they have.

Which to you prefer?

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submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/xcom
 
 

Look, its ok in normal xcom when 5 thin men drop in on overwatch flanking everyone, but LONG WAR THIN MEN CAN GO STUFF IT! I know, i know, thats the reason i have scouts. But still, council missions are the only missions ive actively restarted. Why do they feel so incredibly difficult compared to the normal missions which are tough, and ive lost soldiers on, but never soul crushing like these?

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How cooked am I? (pawb.social)
submitted 3 months ago by [email protected] to c/xcom
 
 

Alright, Im playing Long War. Im no expert at long war, but i do have a pretty good idea when im falling behind. Its early June of first year, and I just got laser weapons. How far behind am I?

Also I recently lost 3 soldiers, an assault Specialist and 2 Corporals on a landed medium UFO, but eeked out a victory with my other soldiers. Big loss, but not irrecoverable, right?

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cross-posted from: https://lemm.ee/post/21580314

Patient Recommendation: The Bureau - XCOM Declassified

I want to tell you about an often overlooked game that I really enjoyed my time with.

The setting is AMAZING, you are in 1960s America trying to contain an alien invasion with your team.

It got a lot of flak because it used the XCOM name while being a completely different type of game and it definitely had some flaws (the gameplay reminds one most of Mass Effect 1) - but if you see it on sale somewhere give it a chance, I think you won’t regret it. If anyone else has played it, do share your thoughts :)

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cross-posted from: https://startrek.website/post/5553318

It's important to relax, Commander.

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submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/xcom
 
 

It was an Advanced Repeater, so the odds were 10%, but it's still dumb lol.

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Don't fear the reaper (startrek.website)
submitted 1 year ago by [email protected] to c/xcom
 
 
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It's not probable! (startrek.website)
submitted 1 year ago by [email protected] to c/xcom
 
 
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I reinstalled XCOM:EW recently and wanted to restart a campaign with some mods. Unsure what else I can try while waiting for a response from Github.

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(as always, feel free to steal/repost any meme I post!)

I had some fun playing around with the cut/erase tool on some XCOM pics for this one. Still sloppy, but getting better.

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Beauty Rest (lemmy.world)
submitted 1 year ago by The_Picard_Maneuver to c/xcom
 
 
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Execute mod #66 (startrek.website)
submitted 1 year ago by [email protected] to c/xcom
 
 
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War is hell (startrek.website)
submitted 1 year ago by [email protected] to c/xcom
 
 
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