OpenTTD

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The most active unofficial successor to r/OpenTTD!

See also lemmy.zip and feddit.de for other communities. The other Canadian branch on lemmy.ca is sadly no longer active.

Please do not ask where to get NewGRFs, they are easily obtainable via the in-game content downloader (a.k.a "BaNaNaS" or "the fruit store") or TT-Forums and certain authors have expressed they will not allow downloads of graphics that they no longer provide support for by penalty of copyright law. The other side of the coin is otherwise explained in our "rules" thread. Please read the rules thread before posting or do not post.

founded 1 year ago
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I'm playing TTD and Open TTD for about 20years

Initialy playing as intended, trying to maximize objectives points and having money, but I finally found my fun by trying to send people where they want to go.

With gamerule Symetric people, and asymetric mails (and yolo others resources); typically with FIRS and few others mods

Bus stop with too many people ? Me not happy. Need more buses, more trams, more trains, more boats, more planes.

Problem with that, is that at a certain point in the game, there are absolutely TOO MANY people waiting everywhere... Village with 50 inhabitants? 3k people waiting in the bus stop.

Still waiting for a mod to fix how many people are generated in stations (not a mod that simply reduce how much we earn by passenger as most mods impacting passenger transportation do)

I'll still use some industries, but typically with the only objective to grow cities and villages (mainly goods production so)

I aim to create a big network, where one person from the top of the map can go to the bottom of the map (even if he need to take 20 different commutes for that..); that's what I like

And you ?