FPGA Gaming

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A fediverse community dedicated to gaming hardware, clone consoles, flashcarts, and other accessories based on field-programmable gate array (FPGA) and similar technology. A place for engineers, developers, and FPGA gaming fans to discuss news, facilitate development, and enjoy a new passionate community!

founded 1 year ago
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A bevy of updates to the Saturn core of the MiSTer FPGA have targeted problems with specific games' graphics. One prominent one that was fixed recently was Cotton 2, whose VDP2-drawn backgrounds were reported in January as having problems. "I've seen that srg320 is workin

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Groovy MISTer is a core that allows you to connect your PC to a CRT monitor using the MISTer FPGA over the network. The video demonstrates this process.Groov...

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SummerCart64 - a fully open source Nintendo 64 flashcart

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Review of the Analogue Duo, a TurboGrafx-16 / PC Engine FPGA based clone system. But is it worth the $250? Info: https://www.analogue.coPatreon: http://www.P...

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Think of this as a quick addendum to the last video. I wanted to show the RetroTINK 4K's ability to scale and rotate vertical arcade games so they can be pl...

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Episode 392 - Analogue sent me their Duo for review... along with a bunch of other people who will have their videos out at the same time (sorry!). Anyway as...

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The RetroTINK 4K ushers in yet another scaling revolution for those who crave the jump to 4K. In this episode, Coury gives an overview of the RetroTINK 4K an...

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Just in time for the holidays.

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The Field-Programmable Gate Array (FPGA) is a powerful tool that is becoming more common across all kinds of different projects. They are effectively programmable hardware devices, capable of creat…

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GoLEm FPGA project. This is my personal attempt to create a drop-in replacement for the current MiSTer FPGA firmware. The aim of GoLEm is to create a more accessible and less complicated gaming experience that anyone can easily use and enjoy.

I've spent the last five months working non-stop on this project since July 2023 while on sabbatical. My personal objective is to garner sufficient interest to make this my full-time job. I've completely rewritten the application logic, FPGA logic, input system(s), startup, menus, OSD, and more in Rust.

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RetroRGB OSSC Pro Overview Video

~$360 (including shipping, remote and power supply)
Open source video upscaler. Out now.

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$750. Early December.

The RetroTINK-4K is the latest evolution of the RetroTINK line of video line doublers and upscalers. Below is a list of a few standout features. Outputs HDMI (TM) 2.0 up to 4K60. Flexible output modes including 480p, 1080p, 1440p at various refresh rates (60/120/etc.) Custom modelines possible via a text file on the SD card HDR10 output with full color correction to Rec. 2020 High frame rate output modes: 1440p120, 1080p120 Up to 8-ch LPCM audio Inputs Wide array of inputs that support virtually every single format out of the box HD15/VGA: RGBHV RGBS RGsB YPbPr S-Video Composite SCART RGBS RGsB YPbPr S-Video Composite Rear RCA YPbPr RGsB Composite Front Composite Front S-Video Analog audio input up to 96 kHz/24-bit Optical TOSLINK audio input supporting 2-Ch LPCM or compressed surround HDMI (TM) 1.4 Input supporting up to 1080p60 and 8-Ch LPCM or compressed surround Analog Video Automatic gain calibration Automatic phase calibration Automatic input cropping to trim borders Full control of gain, offset and sample rate Console specific automatic sample rate detection (experimental feature, SNES, PS1, PS2 and Genesis profiles for both NTSC and PAL) Support for a wide variety of off-spec arcade and PC boards (may require custom profiles to properly trim and center the image) Scaling Fully flexible, custom cropping and zooming in the horizontal and vertical space independent of other settings Automatic aspect ratio correction to 4:3 or 16:9 Motion adaptive deinterlacing including film modes for 3:2 and 2:2 inverse telecine (experimental feature) RoTATE 90 deg clockwise or counterclockwise (for 240p, 288p and 360p inputs) Image Processing End to end RGB pipeline with 12-bit precision (truncated to 8 or 10 bits for final output) Advanced CRT simulation modes with multiple scanline beam patterns and masks Advanced color gamut transforms to simulate different display technologies Black frame insertion engine with customizable pattern and intensity Linear light processing User Interface Advanced OSD menu based system SD Card for saving profiles, custom modelines and firmware updates Custom premium remote control

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FEATURES Simulating real hardware using FPGA Supports hardware cartridge Features USB-C compatibility for easy firmware updates Higher sound quality speakers INCLUDED 1 x FPGBC PCB 1 x Panel(Including adapter ribbon) 1 x 2w speaker 1 x 1800mAH battery TYPEC housing (Need to purchase separately) NOTES The kit only supports dedicated housing Some burning carts do not support Unable to use AA battery power supply ,Only supports lithium battery Clock adjustment due to panel limitations Maximum 1.25 speed

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Reversed GBA PCBs on github!

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This is a video showing you how to setup Direct-Video on the MiSTer FPGA. Direct Video gives you the ability to use a CRT television through the DE10 Nano’s HDMI port.

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Over the past few months the MARS team has been teasing a new FPGA-based system: Multi Arcade & Retro System. The concept is similar to the MiSTer, but running on its own custom, more powerful hardware. They're expecting to launch it early next year at a $700 price point...

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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 
 

Analogue is making an FPGA N64!

Coming in 2024 (tm), price comparable to their other consoles (tm), etc.

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Ohio-based vintage computing specialist Legacy Pixels has launched a slick add-on which offers a true hardware MIDI interface for MiSTer FPGA-based emulation systems, compatible with a selection of cores and hardware.

"[This is a] hardware MIDI interface for your MiSTer setup," the company writes of its creation, which comes housed in a neat 3D-printed casing exposing a micro-USB port at the rear and a pair of MIDI DIN connectors at the frotn. "[It] plugs into the I/O Board User Port and provides a direct interface to the FPGA core. The ultimate in low-latency MIDI connectivity!"

  • MiSTer I/O Board v5.5 or Digital I/O Board v1.2 or newer
  • Tested with cores designed to emulate the Atari ST, the Commodore Amiga, the Sharp X68000, and IBM Compatibles using the ao486 core
  • Should theoretically work with any hardware or DAW that does general MIDI I/O.
  • As of the time of this post, $32 from Legacy Pixels https://www.tindie.com/products/legacypixels/midi-interface-for-mister-fpga/
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"Very happy to announce a new frontend for the #MiSTerFPGA NFC script by Ziggurat (sigboe)! Browse and write games to NFC tags from your MiSTer, craft custom commands, manage the mappings. Now included as "nfcui" in the Scripts menu, available now through downloader and update_all" - @wizzomafizzo on your favorite billionaire-owned everything platform, www.twix.com.

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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 
 

"#Sega #Saturn core now available for #MiSTer #MiSTerFPGA. Run Update_All script to grab it!"

Of course a huge shout out to srg320, who has put a lot of work into this core over the years despite being caught up in the Russian invasion of Ukraine.

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Hi, I've written two blog / newsletter posts about MiSTer FPGA. Check them out here:

Introduction to MiSTer FPGA - A retro video game console
https://www.questforcode.net/p/introduction-to-mister-fpga-a-retro

MiSTer FPGA - how does this retro video game console work?
https://www.questforcode.net/p/mister-fpga-how-does-this-retro-video

Tell me what you think of them.

#fpgagaming

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Saw these on MyLifeInGaming last night and it looks like a cool open hardware project so I thought I'd post it here.

BlueRetro is a multiplayer Bluetooth controllers adapter for various retro game consoles. Lost or broken controllers? Reproduction too expensive? Need those rare and obscure accessories? Just use the Bluetooth devices you already got! The project is open source hardware & software under the CERN-OHL-P-2.0 & Apache-2.0 licenses respectively. It's built for the popular ESP32 chip. Wii, Switch, PS3, PS4, PS5, Xbox One, Xbox Series X|S & generic HID Bluetooth (BR/EDR & LE) devices are supported. Parallel 1P (NeoGeo, Supergun, JAMMA, Handheld, etc), Parallel 2P (Atari 2600/7800, Master System, etc), NES, PCE / TG16, Mega Drive / Genesis, SNES, CD-i, 3DO, Jaguar, Saturn, PSX, PC-FX, JVS (Arcade), Virtual Boy, N64, Dreamcast, PS2, GameCube & Wii extension are supported with simultaneous 4+ players using a single adapter.

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"This project represents a community-driven effort to provide an easy to build and easy to modify cartridge dumper. Its main purpose is to dump a video game's ROM and save file to an SD card without the need of a PC."

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Its been a while since we had a new entry of the famous Dark Souls or Bloodborne Formula, but its here and it is good. What I can say to you without spoiling is that the story is the highlight which for this type of game, is never the case.

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