DCS

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Lemmy community for the flight simulator DCS World by Eagle Dynamics. No Affiliation to ED

Great Guides for DCS Modules https://chucksguides.com/

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I am the Law

founded 1 year ago
MODERATORS
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A place to promote your DCS Communitys in the comments. I feel that does not belong in the Sidebar.

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That shall be a sticky post to collect good YouTube Channels in the comments to learn DCS World Modules.

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I'm pretty excited to see a full fidelity Fulcrum coming in 2024.

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2.9 is out! (www.digitalcombatsimulator.com)
submitted 11 months ago by [email protected] to c/[email protected]
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DCS Dev Diary: Datalink, VOIP (www.digitalcombatsimulator.com)
submitted 11 months ago by [email protected] to c/[email protected]
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DCS 2.8.8.43489 Changelog (www.digitalcombatsimulator.com)
submitted 1 year ago by Hoggles to c/[email protected]
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DCS 2.8.8.43489 Open Beta Out now (www.digitalcombatsimulator.com)
submitted 1 year ago by [email protected] to c/[email protected]
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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
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Heatblur on FB: "We're warming up your seat! The last miles are always the hardest, and the team is presently working night and day to get DCS: F-4E ready for launch. The Phantom has now been in development for just over two years, and we've been working incredibly hard to build not only the ultimate recreation of the Phantom, but a sustainable platform for Heatblur moving forward, starting with the launch of the F-4. Every rivet, screw, breaker, lamp, and otherwise will be accurately recreated in what we hope will be the ultimate simulation of the legendary Phantom. Our current focus is still on wrapping up some of the most complex and intricate systems coming to DCS: F-4E, such as Jester 2.0. Not only do we have to make sure that new features developed are great, polished and fun on day one; but since we'll be re-using a lot of our new technology in both past and future aircraft, we're treading thoughtfully. We've always tried to look for new ways to further DCS and our own products, and the Phantom will be no different. Elements like better in game learning or RPG-lite mechanics in JESTER are just some examples of where we've gone this time around. Our key priority however is ensuring that you have a great experience on launch day, with a rich and as close to feature complete experience as we can provide, and we'll be sparing no effort to get to the quality you all expect. We can't wait for you to fly the F-4. Stay tuned for more news, including F-4E, but also MSFS F-14 as well as updates to DCS: F-14, Viggen and other Heatblur elements shipping this year. We're somewhat quiet at the moment as we have our heads down and are working hard, but we hope to share much more soon. Thank you for all of the support, we couldn't do this without you all!"

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DCS 2.8.7.42718 Open Beta released (www.digitalcombatsimulator.com)
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 
 

DCS World

  • Weapons. AIM-54 loft trajectory adjusted
  • MP. Fix scrolling to own slot if filters were used before select role dialog was closed
  • Fix coalitions passwords feature

DCS: F-15E Suite 4+ by RAZBAM Simulations

  • Fixed: Crash when OFF Missile is selected when in GUNS mode.
  • Fixed: Crash when activating the A/G radar
  • Fixed: Crash when selecting SEL BIT after jettisoning wing pylons
  • Fixed: Corrected engine start and shutdown sounds not playing for AI F-15E
  • Fixed: Corrected engine sounds not heard from other F-15E aircraft in multiplayer
  • Added: Rear Cockpit MPD/MPCD display program
  • Added: Livery Dragon Betty II.
  • Added: Livery 494th AF00 Low Vis Combat Livery.
  • Added: USAF AF86-183 "Number 1" Livery
  • Added: MAN 2 default release program (chaff only)
  • Fixed: Early Refuel numbers to display correctly
  • Fixed: 391st Name in TMOTA livery description.
  • Fixed: Incorrect texture name using in Livery for 48th FW Anniversary and TMOTA
  • Fixed: Incorrect spelling error "USAF 48th FW 70th Anniversary AF92-364 Heritage"
  • Updated: Increased and improved nozzle sound gain logic
  • Updated: Improved gear configuration for better crosswind landing control
  • Updated: MAN 1 & MAN 2 can now be modified by editing the ALE45_PRG.lua file
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In multithreaded DCS I experience micro stuttering when looking (TrackIR) left or right, but only the terrain and buildings and stuff seem to be affected. The game is very smooth otherwise. Happens in multithreaded only. No VR.

Anyone else experiencing this?

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Quite a bunch of fixes for the strike eagle!

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