Blender

2744 readers
1 users here now

A community for users of the awesome, open source, free, animation, modeling, procedural generating, sculpting, texturing, compositing, and rendering software; Blender.

Rules:

  1. Be nice
  2. Constructive Criticism only
  3. If a render is photo realistic, please provide a wireframe or clay render

founded 1 year ago
MODERATORS
126
37
submitted 1 year ago by Tobin to c/blender
 
 

A place to share free addons you use or think other people would appreciate.

127
 
 

When is a level of detail considered "obsessive"? Asking for a friend.

128
 
 

cross-posted from: https://discuss.tchncs.de/post/141919

Saw one of the Universal logos at the beginning of a movie I was watching and decided to give it a try. Whaddaya think? :)

129
31
submitted 1 year ago* (last edited 1 year ago) by exixx to c/blender
 
 

Hopefully this posts correctly. This was generated exclusively by geometry nodes and procedural textures in Blender 3.2.

130
 
 

Again, not mine, but I'm going through old Reddit saves. It's fun to see unique rigs in Blender!

131
 
 

Not mine, but I stumbled on this today. Pretty sweet!

132
43
submitted 1 year ago* (last edited 1 year ago) by whocompute to c/blender
 
 

This is a Lego model of a BNSF train engine. It is based on Lego set #10133. I built the train and train cars in LeoCAD, and then exported it from there into Blender 3.5. The landscape was made using a geometry nodes setup, and it instances in around 4 700 000 bricks. I made the Lego material myself (you can download it here). The textures are from AmbientCG, and the scene is lit by an HDRI from Poly Haven. Rendered at 4k with 2048 samples, and then composited in Blender. You can find more versions and extra info on my website: https://whocompute.com/img/790215

133
22
submitted 1 year ago by Tango to c/blender
 
 
134
32
submitted 1 year ago by Tango to c/blender
 
 
135
 
 

Really cool what people are able to create with Geometry Nodes. Which I'm still struggling to fully understand.

136
 
 

Let's make a list of our favorite add-ons! For me, I always enable these by default:

  • Images as Planes
  • LoopTools
  • Copy Attributes Menu

Then I go out and get my favorite 3rd party add-ons (note, some of these are paid, some are free):

I'm sure there are others but this list is off the top of my head. What do you all use?

137
138
 
 
139
 
 

Thought I get the community started with blender studios currently project. It's a older log but will introduce you to the studio.