SalinValu

joined 1 year ago
[–] SalinValu 2 points 1 year ago* (last edited 1 year ago) (1 children)

It used to take a while, but they massively sped it up shortly after New War released. The Rising Tide quest is all about building a railjack. To start it, you have to build a thing that takes 10 minutes. Then during the quest you go on a series of defense-style missions to collect blueprints of each of the six parts. Each takes only 1 minute to craft in the foundry.

So, if you have all the necessary resources, it'll only take 16 minutes of active build time. The mission time is the longest part now; I don't remember how long the missions take, but they aren't that long.

[–] SalinValu 4 points 1 year ago* (last edited 1 year ago) (3 children)

Looks like Mesa, Chroma, and Atlas are the normal circuit choices this week.

I just picked Mesa; looks like her augment mod this week is the fantastically useful Mesa's Waltz.

[–] SalinValu 6 points 1 year ago

Yeah, they are different/random for everyone. The only one that is the same for everyone is T9, since that's always 25x steel essence.

[–] SalinValu 2 points 1 year ago

Yeah, it's a bit awkward putting an incarnon on the base kunai considering all of the other ones this week have prime or vandal variants. A proper kunai prime would be cool.

[–] SalinValu 2 points 1 year ago

Last time I did the braton and lato incarnons for the braton prime and lato vandal. Both of which have been fun to use. I've heard rough things of the melees (except ceramic dagger), so I think I'll go for the paris and kunai this week, then finish up with the skana and braton (for the vandal) next cycle.