this post was submitted on 15 Jun 2023
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No Man's Sky

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A headcanon is more or less someone's personal interpretation of a piece of media's lore, when there's no text explicitly confirming it

some headcanons i have:

Those giant space stations have a lot more rooms, and may also serve as a inn for visiting pilots, among other things.

There are plenty of planets with massive sprawling cities, but either our traveler just prefers to explore the sparse worlds, or they're well hidden to avoid the sentinels

The reason why we get units for 'discovering' planets that are already occupied by a species is because it's new to the traveler's race

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[–] AvianAnxiety 5 points 2 years ago (1 children)

We’re for sure in a high economic disparity universe. Like we’re the 1% of the 1% living in a hopepunk wonderland and then the crews of our frigates are indentured servants living in the grimdarkest grimdark. I read all those expedition debriefs and, well, I’m glad I’m not crew. I don’t know if that qualifies as a head-cannon or if it’s just an observation. We and all the other NPC’s we encounter are for sure extremely high net worth individuals though.

[–] aemelt 2 points 2 years ago (2 children)

ooh that's bleak, but very likely. it's very easy for us to amass loads of wealth, compared to most NPCs we see

[–] AvianAnxiety 2 points 2 years ago

Thinking about it more, I think it’s maybe even bleaker. Forget the galaxy hopping for a moment. We have two modes of travel, portaling and faster than light warping. Lets say portaling is some sort of instant quantum entanglement something, but faster than light travel is going to have relativistic time dilation effects. Because we can still find the same people after a warp, everyone must be functionally immortal. Otherwise we’d have never see the same NPC twice, if we traveled by starship.

[–] AvianAnxiety 1 points 2 years ago (1 children)

Thinking about it more, I think it’s maybe even bleaker. Forget the galaxy hopping for a moment. We have two modes of travel, portaling and faster than light warping. Lets say portaling is some sort of instant quantum entanglement something, but faster than light travel is going to have relativistic time dilation effects. Because we can still find the same people after a warp, everyone must be functionally immortal. Otherwise we’d have never see the same NPC twice, if we traveled by starship.

[–] gibbygano 1 points 1 year ago

Warp drivers actually tend to try to avoid the affects of time dilation. YOU aren’t going FTL, the space around you is just being distorted to the extent that you move as such.

[–] Anarch157a 4 points 2 years ago (1 children)

Mine is that the reason there are no Humans in NMS is because we're the creators of Atlas.

[–] aemelt 1 points 2 years ago

that, or the anomaly 'race' are the closest we have to humans in NMS

[–] [email protected] 3 points 2 years ago (1 children)

Mine is that the dance moves that all NPCs do when you talk to them are standardized as a universal non-verbal language.

[–] aemelt 2 points 2 years ago

who needs words when hitting the griddy works?