this post was submitted on 14 Jun 2023
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FFXIV Online
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I wonder how many more jobs they can add to the game until it becomes simply too much or redundant due to them requiring time to level up. Or if some will be level linked with each other.
I feel like this is the main reason they've been homogenizing tanks/healers and unifying burst timers. They feel compelled to add multiple new jobs every expansion, and this makes it much simpler to design and balance them. That said, I'd prefer seeing few unique jobs over many samey ones.