this post was submitted on 06 Apr 2024
289 points (98.7% liked)
Games
16920 readers
907 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
founded 2 years ago
MODERATORS
For all we know, that acquisition ruined VR.
Doubtful, while facebook does have a huge segment of the VR market, they're not the only relevant player, so dont have the ability to entirely control it, and while I'll certainly not be buying any headset of theirs given their extreme lack of trustworthiness even for a tech company, they have played a pretty big role in improving the tech and bringing the costs down a bit. I think some people just expected the tech to go from "blurry 3-d monitor strapped to your face" to "indistinguishable from reality the way its shown in fiction" in short order and have taken the gradual refinement of the tech instead of rapid leap as a sign that the technology has failed or something.
I mean, the acquisition did change VR from being a pretty open standard to being a walled garden where Facebook is paying devs to make their games not work with any other headset. I think without exclusivity there would be more interest in PCVR as a whole.